Nokia engineer demonstrates how to pirate games from Windows 8 store

Tue, Dec 11, 2012


What in the world is this Nokia engineer doing?

Justin Angel, a Nokia engineer working on Windows Phone, has detailed how to compromise Windows 8 games revenue through in-app purchases. Angel highlights the Soulcraft Windows 8 game as an example of how Windows 8 users could potentially edit parts of a game to bypass having to pay for in-app purchases.

The process is a little complex for the average Windows 8 user, but the steps show the easy potential for piracy with Microsoft’s Windows Store approach. Windows games have been affected by keygens and patches for years, but Angel says “storing encrypted data locally, alongside with the algorithm and the algorithm key/hash is a recipe for security incidents.”

via The Verge

Note: the site is now down


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