Gaming titles for iOS DWARF gaming titles for all other consoles combined going back 25 years

Thu, Nov 18, 2010

News

It took Nintendo and Sony a while to wake up and realize just how much gaming on the iOS was affecting their bottom line and changing the way folks play and view video games. The iTunes App Store together with the millions of iOS devices out on the market is a 1-2 punch that no competitor can match, and as a result, Apple’s share of US gaming revenue jumped nearly 500% from 2008 to 2009 while Sony and Nintendo both saw their percentage of gaming revenue shrink.

While Nintendo still reigns supreme in video game land, it recently posted its first quarterly loss in two years amidst plummeting Nintendo DS sales. Looking forward, Nintendo has high hopes that its upcoming Nintendo 3DS will keep folks from migrating over to the iOS platform, but as people become more comfortable with casual gaming, Nintendo is going to have a tougher time marketing a device that exclusively plays video games without offering other multimedia experiences.

Compounding matters, the selection of iOS games is completely astounding, even more so when measured against the number of games available for all other consoles combined. The graph below, courtesy of Richard Gaywood of TUAW, charts the total number of iOS gaming titles versus the cumalative total of gaming titles for every popular video game system dating all the way back to the original NES.

They say a picture’s worth a thousand words, but goddamn that’s impressive! Putting that chart into words, iOS has almost 3x as many gaming titles as there have been gaming titles in the last 25 years of gaming period. Specifically, Gaywood counted 42,007 active iOS games which dwindles down to 32,438 when you count dupes and such.

Okay okay, there are a few caveats to be aware of. First, Gaywood notes that many of the iOS titles that fall under the ‘gaming’ category are duplicates that include demos. Second, though everyone likes to jump on Apple for exerting strict control over the iOS platform, that’s nothing compared to the draconian control companies like Nintendo and Sony exert on developers on their respective platforms. Put differently, the barrier to entry on the iTunes App Store is significantly lower, not to mention a lot cheaper, for anyone who doesn’t happen to work for a large scale development studio. Third, and this goes without saying, a lower bar to entry necessarily translates into lesser quality titles one wouldn’t tend to find on more established console systems.

All that said, the chart still exemplifies just how much of a gaming force the iOS platform has become, which given Apple’s historical stance, or dare we say ambivalence for gaming, is quite ironic.

And as a final point of interest, below is the data Gaywood used in compiling his chart.

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3 Comments For This Post

  1. TJ Says:

    What about the Dreamcast! Yeah…right…

  2. Martin Hill Says:

    It’s not just traditional games systems that iOS surpasses, but also other mobile platforms. Here’re some figures comparing the number of games available from top tier games publishers on iOS vs Android:

    * Gameloft – 136 games for iOS vs 12 games for Android
    * Capcom Mobile – 27 games for iOS vs 4 games for Android
    * EA – 74 games for iOS vs 0 for Android
    * Ngmoco – 42 games for iOS vs 0 for Android
    * Pangea – 24 games for iOS vs 0 for Android
    * Popcap – 5 for iOS vs 0 for Android
    * ID’s new game Rage is only being produced for iOS

    And total number of games:
    iOS = 38,000 vs Android = 13,000

    Although Popcap and EA have said they will start porting some games to Android soon, this disparity is not likely to change much with iOS developers making 50x the income ($1 billion) compared to Android ($21 million) over a similar timeframe and with piracy ranging from 50-97% on Android.

    -Mart

  3. iUltimate Says:

    @Martin

    Those are some more great statistics in favor of iOS I wasn’t aware of. Looks like the big devs don’t want any part of the segmentation or piracy that Android exemplifies. Great post.

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