As a member of the iPhone developer program, one of the things if you have access to is the iPad Human Interface Guidelines. Not a member? No sweat. UX Magazine has a sweet overview of them below. It’s an compelling read if you happen to be design minded, and an interesting look into Apple’s theory [...]
Continue reading...Sunday, January 24, 2010
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A solid and enjoyable piece by Lukas Mathis on the importance of realism in UI design. A breezy and enlightening read on a Sunday afternoon.
Continue reading...Wednesday, January 13, 2010
Not too long ago, the folks over at teehanlax provided some pretty compelling mockups of an overtly more informative and useful iPhone home screen (when locked). And some vertical scrolling action would also be a nice touch… Apple obviously isn’t going to let any third party developer screw with its homescreen, but don’t fear that Apple doesn’t see the merit [...]
Continue reading...Wednesday, October 21, 2009
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The following snapshots reveal a Windows Mobile UI re-design that was reportedly planned for Windows Mobile 6.5, but for whatever reason, was subsequently pushed back to Windows Mobile 7. Call us crazy, but there’s something oddly familiar about these photos. via PocketNow
Continue reading...Friday, October 16, 2009
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Check out this video demo of how Apple might implement Expose on the iPhone, should they ever choose to go down that route. It all looks pretty slick, but it might be a solution a problem that most people don’t think they have.
Continue reading...Wednesday, October 14, 2009
There have been some discussions lately on how to improve navigating through the iPhone when you have pages upon pages of applications. I’m of the mind that sifting through apps on the iPhone is pretty simple and straightforward as is, but that doesn’t mean I’m not willing to check out new ideas. And on that [...]
Continue reading...Tuesday, October 13, 2009
Bruce Tognazzini was one of the first Apple employees, having been hired by Steve Jobs and Jeff Raskin in 1978 and remaining in their employ until 1992. Tognazzini might not be the most familiar name to Apple fans, but his work during his time spent at Apple continue to influence Apple design decisions today. Tognazzini [...]
Continue reading...Thursday, October 8, 2009
When Steve Jobs first unveiled OS X 10 years ago, the Finder operated in single application mode, a funky setup whereby switching into a program would minimize all other running applications. In that respect, the first betas of OS X bore a striking resemblance to the iPhone OS of today. Apple soon did away with [...]
Continue reading...Wednesday, September 30, 2009
Early yesterday, Gizmodo published what purports to be a more polished mockup video of how Microsoft’s newly rumored Courier notebook/tablet (or whatever you wanna call it) will function. Reading many of the comments at various tech sites, the masses all seem to be shouting in unison, “I WANT ONE!” Not one to ever kill a [...]
Continue reading...Tuesday, September 22, 2009
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Check out this nifty little mockup of a “stand up” dock from Keith Lang. For anyone with a large collection of icons in their dock, this feature would be a nice time saver. ‘Stand Up’ Mac Dock Mockup from Keith Lang on Vimeo.
Continue reading...Monday, September 14, 2009
Snow Leopard is admittedly low on new eye candy features, which makes us wonder what ever happened to these window resizing features, originally spotted a few months ago. Were they fake, or did Apple decide to remove them? Our take is that the features above look better in a demo than would translate into actual real [...]
Continue reading...Tuesday, July 7, 2009
This gem comes courtesy of John Gruber of DaringFireball, and encapsulates the driving force behind Apple’s product line and why it chooses not to enter certain markets (ahem, netbooks). Apple tries to make things that many people love, not things that all people like.
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Saturday, February 6, 2010
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